Union Européenne de Cyclisme

First pilot international project supporting e-cycling.

The cycling federations of Poland, Denmark, Germany, and Spain, together with UEC andthe EUNIK Think Tank, are collaborating to promote cycling through the Zwift platform.

At the initiative of the Polish Cycling Support Foundation, a pilot project titled "Digital Innovation in Cycling"- DigiCycle has been launched. This project, implemented under the Erasmus+ program and supported bythe European Union, involves leading cycling federations from Denmark, Germany, Spain, the European Cycling Union, and the Dutch Think Tank EUNIK. The main goal of this joint initiative is to popularize cyclingthrough gaming. The aim is to promote this sport discipline, physical activity, and ultimately generate interest in cycling among young people.

Economic and social development, especially the Covid-19 pandemic, have impacted many areas of ourlives. – says Michał Jackowiak, President of the Polish Cycling Fundation – Being confined to our homeshas significantly limited physical activity for all of us, regardless of age, while the widespread access to technology has attracted even more people to computer games. Seeing this natural trend, we thought about harnessing it and redirecting interests towards e-competition, e-sports, and therfore physical activity.We believe that with the help of new technologies and broad internet access, we can encourage not only young people but also older individuals and those with certain disabilities or impairments to engage in e-cycling. In this format, e-cycling can be accessible to everyone and not only improve physical fitness but also enhance our mental well-being and bring joy through competition.

The DigiCycle project, implemented under the Erasmus+ program, is strongly rooted in the activieties of theEuropean Cycling Union and it’s member federations, aiming to increase the participation of marginalized and under represented groups in this discipline. The adopted principles of promoting physical activity and utilizing digital innovation in sports align with the priorities of the European Union in this field.

The use of digital tools by sports organizations to promote sports and social integration seems to be anecessity in the current digital area. – says Grzegorz Botwina, Project Manager on behalf of the PolishCycling Federation – Our project aims to understand how sports organizations at various levels –international sports federations, national federations and sports club – can utilize digital simulators to promote sports. Within the project, we intend to create a roadmap for cycling federations in Europe,facilitating the implementation of the Zwift platform as a tool for promoting cycling and increasing physicalactivity among different social groups.

The tasks for the upcoming months involve working together with partners to develop a plan of actions,activities, and events promoting e-cycling. In a lifetime of the project, a guide for sports organizations andan online course will be developed, targeting clubs, cycling event organizers, and sports federations at regional and national levels.
The project will provide a set of best practices and international cooperation among organizations responsible for the development of cycling in the EU.

The project will run until 2025.

DigiCycle research report

DigiCycle Handbook final

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.